Scarborough Museums Trust
fears, foes & faeries exhibition
Hive tendered for the design of this exhibition project, and won with their creative and imaginative design for the exhibition space, featuring wall graphics to create an immersive environment.
This exhibition was the culmination of a three-year project for Scarborough Museum and Art Gallery, as part of the ‘Precious Cargos, Stories of the World’, a London 2012 Cultural Olympiad project. It featured a large collection of charms and amulets assembled in the early part of the 20th century by Scarborough naturalist, collector and amateur folklorist, William James Clarke and was to run for a 6 month period, the longest exhibition the gallery had ever run.
Hive were involved in the concept and design of the project in its entirety, from the exhibition logo to the content displayed, wall graphic design and even display cabinet build. Designing a compelling museum experience requires an understanding of what museum visitors today expect visually and cognitively. A great museum experience can teach us, inspire us and delight us. Our proposal for the Fears, Foes & Faeries exhibition addressed how we could create a dramatic, accessible and engaging exhibition and how technology could be implemented to enhance the experience, not detract from it. Hive’s final design featured full-height wall graphics which were designed with a distinct theme for each room within the exhibition. The 5 themes were; Safety at Sea, Birds and Beasts, Health, Faeries and Witchcraft.
We also built some bespoke traditional cabinets to house the small charms and amulets at a height which would enable visitors to see easily. Along with these more traditional display cases we explored other ways of displaying the exhibits to capture the curiosity of the visitors. Some were displayed inside a large book presented on a stand with the exhibition, others were mounted onto the walls in small perspex boxes. Three interactive display units were sourced and covered with graphics in keeping with the style of the rest of the exhibition, these featured interactive games developed with students from the University at Hull, and brought to life by the developers at Hive. We also created all marketing materials for the exhibition which included out of home, press and also the design for the exhibition guide.
If you would like to find out more about our exhibition design please contact us.
design, illustration, artwork & installation